DRAGON BALL Z DOKKAN BATTLE

DRAGON BALL Z Dokkan Battle: Prep Units for Link Leveling

Use 39-3 or 38-7 to prep units, then move them to the time chamber when their links are high enough to finish the grind faster.

5 min read

Start your units on 39-3 if you want to save stamina, or on 38-7 if you want a faster prep phase. Move them to the time chamber once their links have climbed into the range where the stage starts slowing down, then finish them there.

What this prep flow does

A Google Sheets spreadsheet displays a color-coded table of link level stages and base rates, with a smaller rate table below and a webcam overlay on the right.

A Google Sheets sheet shows a color-coded stage-by-stage link leveling rate chart with a smaller reference table below. — ToxicJorden

This strategy gets your units’ links up on fast or stamina-efficient stages, then finishes the grind in the time chamber. The point is to avoid wasting time and stamina as stages slow down, and to save the fastest stage for your final push. The method raises power level faster than grinding only one stage from start to finish.

Start on 39-3 if you want the safer stamina route

A Google Sheets spreadsheet displays stage comparison tables with 39-3 highlighted among other stages, while a webcam overlay and small game view appear on the right.

A stage comparison spreadsheet shows 39-3 highlighted among other stages. — ToxicJorden

Choose 39-3 for stamina efficiency

  • 39-3 is the recommended opener if you want to save stamina or stones overall.
  • Use it for the first few link levels, since lower rates on longer stages still return decent progress.
  • Move units off 39-3 around link level 3, 4, or sometimes 5 as suggested.

Use 38-7 for the middle stretch

A Google Sheets spreadsheet displays stage stats with the 38-7 (Super) column visible and highlighted among other stage columns.

A Google Sheets stage stats table shows 38-7 (Super) as one of the main example columns. — ToxicJorden

steps

  1. After the early grind on 39-3, bring your units to 38-7.
  2. Clear 38-7 repeatedly as the prep phase.
  3. Keep units here until their links begin to slow down, typically approaching upper mid-levels.

A Google Sheets spreadsheet shows a color-coded table of link levels and stage stats, with columns for 38-7, 35-6, and Time Chamber.

A color-coded spreadsheet table compares link levels across several stages, including 38-7 and Time Chamber. — ToxicJorden

Keep the team uniform while you prep

The Team selection screen shows a grid of character cards with selected units along the bottom and menu buttons for team formation.

The Team selection screen is open with multiple character units selected for team formation. — ToxicJorden

steps

  1. Assemble a full batch of units for prep so their link levels stay close together.
  2. Replace the whole team at the handoff point instead of swapping one unit at a time.
  3. Use tags or sorting to mark prepped units and avoid confusion between teams needing prep and those ready for the time chamber.

Manual grinding makes the swap method pay off

comparison

Manual play

  • Early link pops happen more often and can be skipped quickly, saving time.
  • Skipping animations speeds up runs, especially right after rebuilding teams.
  • The prep setup saves the most time on manual, particularly when units are all low link level.

Auto grinding

  • Takes longer, especially starting with a freshly-batched team.
  • The benefits of the swap-heavy flow aren't as pronounced for auto play.

When to choose 7-10 or other low stages

Choose 7-10 for easier resource management

  • 7-10 is shown as a start option for the absolute earliest links for players who prefer to conserve stamina.
  • Consider moving from 7-10 to 39-3 as your links reach the low-mid range if you're not focused on speed.
  • Main flow in the video only recommends two prep stages before finishing in the time chamber.

Also worth knowing

  • Dokkan Day grinding: Players who already use this prep flow find it effective for pushing power levels quickly during Dokkan Day events.

FAQ

When should I stop link leveling units on 38-7 and move them to the time chamber?

Stop when units reach link level 7, 8, or 9, where gains in 38-7 start to slow down.

What link levels should I aim for before swapping from 39-3 to 38-7?

Move off 39-3 when units reach link level 3, 4, or sometimes 5.

Should I start prepping on 39-3 or 38-7 if I want to save stamina?

Start on 39-3 if you want to save stamina.

How many stages does this strategy recommend using before finishing in the time chamber?

Use two prep stages (early plus main), then finish in the time chamber.

What link level ranges does the video say are best for 387 prepping and 393 prepping?

For 38-7 prepping, finish at link levels 7 to 9; for 39-3 prepping, finish at link levels 5 to 7.

Sources

Screenshots on this page are frames from the videos below, used to illustrate the steps they describe. All rights remain with their creators.