Hololive Dreams combines rhythm game mechanics with RPG elements in a theme park setting, where players complete quests, build attractions, play mini-games, and use a gacha system to collect Holomem cards. Here's an in-depth look at its features.
Rhythm Game Features
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- Song Selection: Choose from Hololive original and cover tracks. Various chart customization settings allow personalized gameplay — from note speed and lane length to tap effects and note designs.
- Difficulty Levels: Play in Easy, Medium, Hard, and Expert modes, or opt for Auto mode.
- Customization Options: Configure the rhythm game's backgrounds with options like MV live visuals, MV stills, 3D live, or Holomem card illustrations.
- Special Interactions: Experience Holomem-specific voice lines and unique chart designs during songs. Multiplayer modes and custom chart leaderboards further enhance gameplay variety.

The rhythm gameplay screen displays note lanes and progress of a song in Auto mode. — skysakiko
Theme Park Building
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- Resource Management: Use resources earned from mini-games and song performances for park improvements.
Gacha Mechanics
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- Guaranteed Initial Pull: Players receive a five-card pull with predetermined rarities — including one guaranteed 5-star card linked to their chosen Holomem.
- Rerolling Mechanics: Unlimited rerolls are supported; however, rerolling forfeits the guarantee of the 5-star card being your chosen Holomem.
- Deck Utilization: Cards are added to your deck; synergy of leader skills, outfit bonuses, and member skills influences rhythm game performance.
- Upgrading Cards: SP training bolsters special skills; duplicates can be used to enhance stats via Bloom upgrades.

The gacha pull screen shows a selection of character cards with rarity and new indicators. — skysakiko
Holomem Boards
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- Skill Paths: Each board includes Leader, Member, and Support skill progressions to build utility in gameplay.
- Growth Points: Achievements unlock board points, enabling improvement paths for individual Holomems.
- Further Upgrades: Boards work alongside SP training and Bloom to maximize strength.

The Holomem Board showcases progression paths with distinct Leader, Member, and Support Skill categories. — skysakiko
Mini-Game Descriptions
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- Hop 'n' Rope: Avoid screen obstructions while matching jump timing to increasing rope speeds.
- Collect Cooking: Solve puzzles to manage ingredients and complete recipes without overloading your inventory.
- Mega Circuit: Navigate obstacles in a high-paced racing game to reach the finish line first.
- Pokajan: Build winning hands strategically in a card-drawing competition for coins.
- Shadowbound Chase: A newly added mini-game introduced in the latest patch.

Players engage in the mini-game 'Mega Circuit' with visuals of its gameplay stages. — skysakiko
FAQ
What is the gameplay like in Hololive Dreams?
Hololive Dreams blends rhythm and RPG mechanics within a theme park setting, featuring song gameplay, quests, and the construction of attractions alongside mini-game challenges.
How does the rhythm game system in Hololive Dreams work?
Players select songs, adjust gameplay settings, and compete at varying difficulty levels. Songs feature Hololive originals and covers, and team synergy through card skills influences performance results.
What are Holomem boards and how do they function?
Holomem boards serve as a growth system with upgrade paths for Leader, Member, and Support skills, using board points earned through achievements.
Which mini-games are in Hololive Dreams?
The park features mini-games such as Hop 'n' Rope, Collect Cooking, Mega Circuit, Pokajan, and Shadowbound Chase, each offering unique objectives and mechanics.
How do gacha and reroll mechanics work in Hololive Dreams?
The first gacha pull guarantees specific star-rated cards, including a 5-star. Rerolling removes this guarantee but allows players to retry pulls as desired.
Sources
Screenshots on this page are frames from the videos below, used to illustrate the steps they describe. All rights remain with their creators.
- PRE RELEASE HOLODORI everything you need to know! — skysakiko, July 20, 2026
Checked against:
- Ver.1.1.0 — qua_shimone, 2026-08-27
- Ver.1.0.101 — niimi_kohei, 2026-08-05
- Ver.1.0.100 — qua_shimone, 2026-07-30
