Jingran is a Fusion broadblade main DPS built around stance-switching heavy attacks that scale from HP. His best performance comes from HP, crit, heavy-attack damage, and a healer in the team, plus heavy-attack supports and his signature weapon—though he can still perform well with solid alternatives if you already have the right team pieces.
Kit breakdown
Jingran's kit centers on a stance-switch mechanic and heavy attacks that benefit from stacking HP. You build his Forte gauge by using basic attacks, dodge counters, Resonance Skill, Intro Skill, and Liberation. Once Forte is at max, trigger his enhanced heavy attack to swap stances, then repeat that loop to keep up damage.

The Forte / Liberation panel shows the skill description, resource gain, HP cutoff, and state duration text beside the character model. — Ragnarok
- Build Forte gauge: Use basic attacks, dodge counters, Resonance Skill, Intro Skill, and Liberation to accumulate Forte points.
- Enhanced heavy attack to swap stances: Spend all Forte points with the heavy attack to trigger the stance switch, then repeat the cycle.
- Liberation for big boosts: Resonance Liberation gives Jingran Fire of Life, drops him to 50% HP if above, grants Qi, adds Wayfarer's Mark stacks, and enters the Yinghuo state, making enhanced heavy attacks more frequent and powerful.
- HP scaling in damage and healing: Jingran gains fusion damage bonus, healing bonus, and attack based on max HP; HP investment directly increases both output and sustain.
- Requires healer support: Jingran reduces his own defense to zero and needs healing support to recover, instead of self-sustaining like a tank.
Team synergies
Jingran's main DPS profile fits best in teams that amplify heavy attack damage and provide healing. The top options are outlined below:
| Team shell | Second slot | Third slot | Synergies |
|---|---|---|---|
| Heavy-attack team | Yuno (heavy-attack amp) | Shorekeeper (healing/sustain) | Maximizes heavy attack boosts, easy healing rotation |
| Budget sub-DPS | Rebecca or Mortefi | Shorekeeper | Accessible for most accounts, less heavy attack amp |
| Fusion team | Lupa (fusion amp) | Fusion DPS (Bronte, Changli, Monet) | Focuses on fusion damage instead of heavy attacks |
| Generalist option | Shorekeeper | Off-field DPS/healer | Safe healing/sustain, flexible third slot |
- Heavy-attack support: Teams built around heavy-attack amplifiers like Yuno give Jingran the most overall damage.
- Generalist sustain slot: Shorekeeper is a safe and effective healing option for rotation and survival.
- Accessible sub-DPS: Rebecca and Mortefi can fill sub-DPS if you lack premium heavy-attack buffs, though Rebecca is strongest.
- Fusion route: If you have Lupa or other premium Fusion supports, you can build around amplifying Fusion damage.
Weapon options
Jingran is strongest with his signature broadblade, but players who lack it still have choices.
| Weapon | Main stat(s) | Damage bonus | Notes |
|---|---|---|---|
| Signature Broadblade | HP, all attribute, crit | Defense ignore (heavy attack), fusion/self-damage | Best for HP scaling and overall output |
| Augusta’s signature | Attack, heavy attack | Defense ignore (heavy attack) | Similar but less optimal (no HP stat) |
| Verdant Summit | Heavy attack | All attribute, heavy attack bonus | Good fallback, easier to acquire |
| Ages of Harvest | Crit rate | All attribute, resonance skill | Weaker, lacks HP bonus, not tailored |
| Radiant Cleaver | Crit damage | - | Standard option, low value |
| Lustrous Razor | - | - | Least recommended, minimal relevant stats |
- Signature weapon is best: Thousandfold Deliverance gives HP, direct heavy attack stats, and defense ignore—all crucial for Jingran’s kit.
- Heavy-attack broadblades: Augusta’s and Verdant Summit both provide heavy attack bonuses, making them strong alternatives.
- Standard banner options: Crit or attack broadblades are weaker because they do not address HP scaling; only use them if nothing else is available.
Echo build
Jingran's optimal Echo build focuses on maximizing HP and crit for heavy attacks.
Dedicated five-piece set: Lamp of Nether Road, which grants HP, crit rate, and fusion damage bonuses.
Hybrid two-piece option: Crown of Valor plus two-piece Lamp of Nether Road is viable, but not preferred.
Main stats: Crit rate bonus and crit damage bonus on the two four-cost Echo slots.
Remaining slots: HP main stats for all one-cost Echoes.
Substat targets: HP percent, crit rate, crit damage, heavy attack damage bonus, some Energy Regen.
Build Jingran for HP, crit, and heavy attack/fusion bonuses, not just like a generic Fusion DPS.
Should you pull
Jingran is a strong main DPS in Version 3.6, especially if you need a Fusion carry with unique stance-switch mechanics and heavy-attack focus. He gains more value if you already own premium teammates (Yuno, Shorekeeper) or plan to invest in his signature weapon. He is less essential if your account already has several built Fusion DPS or you are saving for future banners.
- Accounts needing Fusion DPS: Jingran is a worthwhile investment and can slot in cleanly with available support options.
- Accounts with premium supports: He is even stronger if you own his best-in-slot teammates or want to maximize heavy-attack synergy.
- Signature weapon matters: Pulling his weapon is recommended for top-tier performance.
- Final numbers are pre-release: This overview is drawn from material before launch; specifics may change at release.
FAQ
How does Jingran’s stance-switching kit work?
Build Forte with his normal combat actions, then spend it on the enhanced heavy attack to swap stances and repeat the cycle.
What are Jingran’s best team synergies?
His best shells are built around heavy-attack buffs, a healer/sustain slot, and optionally a Fusion sub-DPS if you are leaning that direction.
Which weapons are best for Jingran if you don’t have his signature?
A strong heavy-attack broadblade is the best fallback, while generic attack or crit broadblades sit lower.
What Echo set and main stats should Jingran use?
His dedicated five-piece set is preferred, with crit rate and crit damage on the cost slots and HP on the remaining pieces.
Is Jingran worth pulling in Version 3.6?
He looks worth it if you need a Fusion main DPS or like his kit, but he is not framed as an automatic must-pull for every account.
Sources
Screenshots on this page are frames from the videos below, used to illustrate the steps they describe. All rights remain with their creators.
- Ultimate Jingran Guide!! Kit, Teams, Weapons, Echoes & Should You Pull!! | Wuthering Waves — Ragnarok, August 22, 2026
Checked against:
- New Content in Version 3.6: Lamplight in Mirage, Sword's Resolve in Heart — kurowuwapublisher, 2026-08-19
- New Content in Version 3.5: Blade of Past Resounds, Lingering Dream Hymns — kurowuwapublisher, 2026-07-09
- New Content in Wuthering Waves Version 3.4: The Dream Not Dreamed — kurowuwapublisher, 2026-06-07